06-23-2025, 01:08 AM
RC, hmmm.
His shield break is VERY wide which is great. Once he does that move, everything he's hit will instantly charge him, ignoring the girlfriend, so there's about three seconds where, if everything was relatively close together originally, they'll all clump up and you can do some pretty fast devastation on all the monsters. BUT -- its not as easy as Abysswalker which chains everything instantly so you have to be patient for those couple of seconds for the clump to form.
he doesn't have any very hard to deal with conditions, but he always seems to drop his Dark Energy orbs in terrible places so trying to get them and keep up the flow of combat can be a trick. Abysswalker's fishtail beacons pretty much drop right on the enemy he's attacking so they feel much easier to grab without having to reposition a lot.
I like it, but it feels very... i don't want to say subpar because its not, but it does feel like its running on a ruleset that's been superceded by now with more complex companions.
the battle aethestics themselves are on point, but his outfit is not doing it for me so that kind of brings it down a little. I enjoyed Farspace Colonel a lot better, both mechanically and visually to be honest.
I'm holding for Abysm Sovereign if I'm going to plunk anything down on solar cards for Sylus. I hope that companion turns up in Abyssal Chaos between now and then so I can play with it and see if it's more my thang than Relentless Conqueror.
His shield break is VERY wide which is great. Once he does that move, everything he's hit will instantly charge him, ignoring the girlfriend, so there's about three seconds where, if everything was relatively close together originally, they'll all clump up and you can do some pretty fast devastation on all the monsters. BUT -- its not as easy as Abysswalker which chains everything instantly so you have to be patient for those couple of seconds for the clump to form.
he doesn't have any very hard to deal with conditions, but he always seems to drop his Dark Energy orbs in terrible places so trying to get them and keep up the flow of combat can be a trick. Abysswalker's fishtail beacons pretty much drop right on the enemy he's attacking so they feel much easier to grab without having to reposition a lot.
I like it, but it feels very... i don't want to say subpar because its not, but it does feel like its running on a ruleset that's been superceded by now with more complex companions.
the battle aethestics themselves are on point, but his outfit is not doing it for me so that kind of brings it down a little. I enjoyed Farspace Colonel a lot better, both mechanically and visually to be honest.
I'm holding for Abysm Sovereign if I'm going to plunk anything down on solar cards for Sylus. I hope that companion turns up in Abyssal Chaos between now and then so I can play with it and see if it's more my thang than Relentless Conqueror.
