05-25-2025, 11:47 PM
okay, I sat down this afternoon after my tidy little nap, and tried Abyssal Chaos (technically again, but I bailed out of it very quickly the first time).
i got all the way to the (easy) 16/16 end fight, but lost because I was on claymore and bit of a dummy with it, charging in when the boss was busy doing devastation at melee range. then i hit the quit button reflex before i realize there was a retry button and the whole thing reset. which didn't seem to be a big deal honestly as some poking around afterwards, it looks like you can get more points by doing other paths on subsequent retries? nice, if true.
i didn't try to run it a second time as i see in the corner that i guess this round of it ends tomorrow? and i guess there's another story thing to do, with a different companion to earn points with? and it looks like you can rank up the companions as you go, in a persistent way? or something.
it was a lot of fun! i am glad i stopped it previously and only came back now, because now i have a much better idea of Sylus and i could hear his voice in the dialogue and appreciate the character dynamic a ton more. it was also good that i had a better sense of how to fight using the claymore so i wasn't fumbling quite so much. the little card boosts were interesting - not sure i was picking the best choices as I often went with a Not Recommended choice but its my game, i can mess around as i please.
there was a section in there with jumping platforms though that i despised - i didn't have a keybind set up for it and didn't feel like stopping to add one, so i had to do the < > thing on the keyboard and tap the mouse click to jump which was awwwwkward and i got zero stars on it. i HATE jumping puzzles. i am terrible at them in every game and the only ones i ever even was okay with trying was the ones in Guild Wars 2. jumping platformers can go die in a fire for all of me.
8.5/10, had a good time, will repeat and try again.
i got all the way to the (easy) 16/16 end fight, but lost because I was on claymore and bit of a dummy with it, charging in when the boss was busy doing devastation at melee range. then i hit the quit button reflex before i realize there was a retry button and the whole thing reset. which didn't seem to be a big deal honestly as some poking around afterwards, it looks like you can get more points by doing other paths on subsequent retries? nice, if true.
i didn't try to run it a second time as i see in the corner that i guess this round of it ends tomorrow? and i guess there's another story thing to do, with a different companion to earn points with? and it looks like you can rank up the companions as you go, in a persistent way? or something.
it was a lot of fun! i am glad i stopped it previously and only came back now, because now i have a much better idea of Sylus and i could hear his voice in the dialogue and appreciate the character dynamic a ton more. it was also good that i had a better sense of how to fight using the claymore so i wasn't fumbling quite so much. the little card boosts were interesting - not sure i was picking the best choices as I often went with a Not Recommended choice but its my game, i can mess around as i please.
there was a section in there with jumping platforms though that i despised - i didn't have a keybind set up for it and didn't feel like stopping to add one, so i had to do the < > thing on the keyboard and tap the mouse click to jump which was awwwwkward and i got zero stars on it. i HATE jumping puzzles. i am terrible at them in every game and the only ones i ever even was okay with trying was the ones in Guild Wars 2. jumping platformers can go die in a fire for all of me.
8.5/10, had a good time, will repeat and try again.
