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i am... i am considering lapsing my account in Final Fantasy 14.
i've been playing non-stop for about four years but i haven't even logged in for the last two weeks because i've been spending all of my time either playing Love and Deepspace or thinking about fanstuff for Love and Deepspace.
and i spend about $35 month on FFXIV for the subscription (i have a bunch of extra retainers at $2 a pop) that i'm not currently using.
it feels weird to stop? i wouldn't say i'm agonizing over it, but i'm staring at the notification of upcoming payment and thinking.. i could save that money. i could shuffle that over into a different entertainment venue. i could give Sylus a towel!
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How...did I miss this post.
I have to use the Get New Posts button more often, because oh my god I skipped so much stuff.
LOL at the towel. That is indeed a heavenly gift, especially with Illusio currently active where you can see him half naked in any cutscene you currently own.
But I totally get the odd feeling. I felt pretty conflicted and almost guilty when I decided to interrupt my subscription to SWL (with the added bonus that without paying that game really gets frustrating to play, so the decision is also charged with the knowledge that you're actively archiving it). I don't regret it though, because the moment I stopped throwing money at it I immediately realized how much of my daily routine with the game was tied to a feeling of responsibility since I was paying for it rather than genuine love and interest into doing what I was doing. I'm still a SWL lover, and I still hop in during events and join in the fun and talk to people about the good ol' times, but I don't feel like I have to do my daily runs to avoid feeling like I'm wasting my money. It resized my engagement to something more in tune with current me.
You can consider both options a temporary decision: whether you decide to keep on paying for FF or you save up money or you throw it to LaDS instead, you're chasing what makes you happy and keeps you brain juices going at the moment. It can be LaDS now, and it can be FF again in two months!
Time goes by but memories rewind
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honestly, i use the "Get Today's Posts" regularly and sometimes the "Get Last 10 Days" just to make sure I haven't missed anything. Get New is great if you catch everything the first time, but I'm too scattered for that :P
and, you missed this post for so long, that i actually did it - i am currently FFXIV-less and will be for the foreseeable future! i wouldn't say it was a weight off my shoulders because it wasn't heavy, but now i don't feel kind of frantic trying to juggle two games with intense daily requirements. once i have sunk a ton of time into LaDS and have "caught up" on the various "easy" diamond chores and I'm just plinking away at the longer term/harder to get stuff, I can always pick it back up again.
my guildmate assures me he will pet my submarines and feed them fuel, so all is as safe as it can be.
man, Secret World Legends. I never did any of the boss fights, you know? there was a brief shining moment where i was in the game with three other people I knew and we attempted Polaris when we reached it, but none of us had good weapons or skills so it was a fun time if you ask me, but we failed miserably at the last.
I am going to find that SWL thread somewhere and post my little fanfiction about that fight on it, so you can have some nostalgia feels!

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Consider me properly chastised!
Man I really don't know if I would have been able to juggle two games with daily requirements at the same time. I'm already side-eyeing my second backup LaDS account where I'm only doing dailies and ignoring everything else because it would be too time consuming while I grind with my main account.
You're an official LaDS girlie now, congrats!
Oh the dungeons with SWL were fun. The character I have now is end-game enough that she can solo the dungeons of the first maps (and you also have a Story Mode option that makes them easier if you're solo, too), but for the later ones a group is needed. And when you have a proper team (be it strangers, a guild, or friends) it's really fun. But those ones are also too much commitment sometimes (back in the day when I was part of a big guild we would do daily dungeon runs and raids), so I log back in when there's an annual event with a big boss spawning every hour that all players are meant to kill for seasonal rewards (Halloween, Christmas, things like that).
Time goes by but memories rewind
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the one "big" game i played for a couple of years that required long time span group comittment for what passed for dungeons was City of Heroes. It was all a connected path of quests and dungeon runs that you had to do to get to the big fight at the end.
they were INTENDED for 8 people to group up, bang out some of it, and come backto keep chipping away at it over multiple days. in REALITY, we would do signups for a day on the weekend and then run until we died or the boss did. The long one (at the time) was about 8-9 hours, assuming you had at least one guy with Superspeed and one guy with Flight (for the zone that didn't have solid ground) and both of those people took Teleport All. It was more like 12 hours if you had neither of those things and had to slog it the hard way.
i am still so, so proud for leading that run - I had a list on a clipboard of every shortcut it was possible to take to keep us organized. i cherished that badge! i am also so, so glad that modern MMOs do not do that anymore. it's impressive in hindsight and we still liked each other at the end, but man, who's got nine continuous hours anymore? I'm watching Lucid Dream in snapshort of an hour before bedtime!

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Yeah I'm not sure if that's a matter of a different gaming generation (I remember entire days spent playing Ragnarok, and server events running during the weekends -- Saturday night and you were sitting in front of your computer battling it out for the entire day nonstop) or if it's a matter of age? Less free time?
My biggest MMO achievement is still related to The Secret World because I played it on a laptop that absolutely could NOT run it and I still managed, somehow, to reach end game and run dungeons and raids as DPS with -- and I cannot stress this enough -- an average of 6-7 frames per second. I remember reaching the end of a dungeon once and since the boss was dead the game didn't need to load anything in the empty arena, and I reached 16 FPS for the very first time and screamed at my teammates that I was seeing things move so smooth. So smooth.
Time goes by but memories rewind